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Schedule & Agenda
Public Class Schedule
- Washington D.C. Oct. 4-5, 2005
- Irvine, CA Feb. 8-9, 2006
- Minneapolis, MN April 5-6, 2006
- Detroit, MI June 7-8, 2006
- Denver, CO Aug. 9-10, 2006
Course Agenda
Day one
- Object oriented system development.
- Iterative and incremental development
- OO analysis, design and implementation.
- Actors and Use-cases.
- Classes, objects, methods and attributes.
- UML notation for the concepts covered.
- Relationships between classes.
- Association, aggregation and inheritance.
Day Two
- Using the GOOP Wizard (exercise).
- Using the inspector to debug classes (exercise).
- How does GOOP work? We look at the GOOP repository.
- OO programming with GOOP (exercises).
The Course Includes:
- A 250 pages course book with slides and note pages
- Exercises
- Solutions
- Sample GOOP code
- GOOP White Paper - An Introduction to GOOP
Course Highlights
Introduction to Decomposition
- You will learn to break complex application problems into manageable pieces.
- You will learn to describe the problem domain in a manner that matches reality.
Programming Concepts
- You will learn fundamental aspects of programming needed for object-oriented program development.
Object Oriented Design<
- You will learn to design component based systems.
- This section will help you develop more reusable code.
GOOP
- You will learn to use GOOP tools to increase productivity while developing software components.
- Programming exercises will show how to build object-oriented software components that assure reusability.
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